cross-posted from: https://programming.dev/post/38103317
The legal battle between game developer Bungie and cheat seller AimJunkies is over. A stipulated dismissal filed at the Ninth Circuit Court of Appeals effectively marks the end of the case, one notable for a first-ever verdict holding a cheat maker liable for copyright infringement. Comments shared with TorrentFreak suggest that AimJunkies takes full responsibility.
So basically, flasks in path of exile are a major power boost. You fill them by killing enemies and can provide huge defensive and offensive bonuses. Like, over doubling your dps for some builds. In general, you’re killing stuff fast enough that you never run out of charges, so you’re activating your flasks pretty constantly, like every 5-10 seconds. You have 5 of them, so really you’re just constantly hitting 1-5, which can be pretty annoying/tedious. People started using macros to activate them on a timer, or so that pressing one button to use all of them. The devs (grinding gear games, or ggg) classified them as cheating. Someone asked “If I taped a popsicle stick to my keyboard so that pressing it pressed 1-5, would that be cheating?”, and ggg said yep, don’t do it. Lol. They did relatively shortly after add functionality to flasks for auto activation of utility flasks on certain conditions, so you could set them to be used when they stopped being active or when an adjacent flask is used or when you’re affected by different status effects, or instead you can have your flasks get a big boost to duration or effect, so they got rid of the problem people were solving by “cheating”.
Ah that was the disconnect, I’m a little tiny poe2 gal. Very smol
I hated the 5 flask system, and I cannot go back after the wasd movement.
That said, you still did connect the dots on the popsicle stick, I had no idea, but with at least 10-20 hours on poe1 I get it now.
Ggg has made some absolutely crazy calls over the year, but from what I can tell in the last few press releases of their game, they have gone from only seeing their vision to managing their expectations, understanding that the game cannot not be broken, and they’re rolling with it optimistically.
Are you into poe2 at all or are you one of the sticklers?
I think I prefer POE 2 tbh. Which shouldn’t be a surprise to me I guess, my favorite build in poe 1 was a slow facebreakers earthquake build so I was more or less playing path 2 in path 1 lol. Poe 2 still needs some work, the tree is kind of boring in comparison and there’s not as much shenanigans to put into builds, but I prefer the slower play style a lot more and I LOVE path 2’s campaign. It’s something that actually is fun to play, rather than something to skip through as fast as possible to get to maps.
Great writeup! One key detail I think is important is that GGG’s policy is 1 button push = 1 server side action or at least that’s been my understanding.