Bethesda announced The Elder Scrolls VI five years ago at E3 2018, but the new fantasy RPG is still “five-plus years away,” according to Phil Spencer..
Baseless speculation here, but my gut tells me that Microsoft is going to put a remaster-focused studio to task on a current-gen Morrowind/Oblivion/Skyrim triple pack, a la the Master Chief Collection, to tide people over.
Remastering Skyrim is the easy way out, but Oblivion is still trapped on the 360 (if you don’t have a PC) and Morrowind is the darling title of the franchise that people would love to see remastered (and was recently used as an example by Nvidia on “how to remaster a game”). Remaster the earlier two and then just shove the Xbox One copy of Skyrim Anniversary Edition in there for funsies is something people would get behind, more than just another port of Skyrim alone.
What would even be the point of an official remaster when you can combine the OpenMW engine with a mod pack? And there’s Skywind the great remake still in the making…
People have hacked a lot of those onto the old official engine actually (MGE XE) :D OpenMW is more focused on fundamentals than on the flashy stuff, but AFAIK currently has great fog support and the ability to load custom shaders from mods
Baseless speculation here, but my gut tells me that Microsoft is going to put a remaster-focused studio to task on a current-gen Morrowind/Oblivion/Skyrim triple pack, a la the Master Chief Collection, to tide people over.
Remastering Skyrim is the easy way out, but Oblivion is still trapped on the 360 (if you don’t have a PC) and Morrowind is the darling title of the franchise that people would love to see remastered (and was recently used as an example by Nvidia on “how to remaster a game”). Remaster the earlier two and then just shove the Xbox One copy of Skyrim Anniversary Edition in there for funsies is something people would get behind, more than just another port of Skyrim alone.
A 4K60 Oblivion with a much much improved draw distance would be fantastic! I’d buy that in an instant on my Series S
While I’d love a Morrowind remaster (not remake), it’s incredibly unlikely since Todd Howard himself is against it.
What would even be the point of an official remaster when you can combine the OpenMW engine with a mod pack? And there’s Skywind the great remake still in the making…
Fair point, I was thinking of some of the complex graphical features, like ambient occlusion, screen space reflection or even ray tracing.
People have hacked a lot of those onto the old official engine actually (MGE XE) :D OpenMW is more focused on fundamentals than on the flashy stuff, but AFAIK currently has great fog support and the ability to load custom shaders from mods