Bethesda announced The Elder Scrolls VI five years ago at E3 2018, but the new fantasy RPG is still “five-plus years away,” according to Phil Spencer..
People have hacked a lot of those onto the old official engine actually (MGE XE) :D OpenMW is more focused on fundamentals than on the flashy stuff, but AFAIK currently has great fog support and the ability to load custom shaders from mods
Fair point, I was thinking of some of the complex graphical features, like ambient occlusion, screen space reflection or even ray tracing.
People have hacked a lot of those onto the old official engine actually (MGE XE) :D OpenMW is more focused on fundamentals than on the flashy stuff, but AFAIK currently has great fog support and the ability to load custom shaders from mods