I don’t mean Zelda: Tears of the Kingdom style “this game kind of asks to be broken and have its puzzles circumvented as a feature” stories, but more stuff like:
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playing GTA while obeying all the traffic rules
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playing Fortnite as a pacifist like in that one John Green youtube series on Hank Green’s gaming channel
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a group inventing its own rules within a multiplayer game
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driving around the race track backwards
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collecting all the cabbages in skyrim and storing them in your house and having that be the only goal you care about
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playing single player games as multiplayer ones
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playing games that aren’t in a language you speak, and trying to understand it and its story and mechanics
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playing a game with a wacky or unintended controls setup
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self-assigning extra goals, like achievement hunting in ye olden days before achievements/trophies in the modern sense were a thing
And anything else along those lines.
Or your own personal speedrunning stories, too, especially if they’re funny, even though speedrunning has become its own big meta-game thing at this point, so most speedrunning is speedrunning done correctly/as intended in a way. Have any of you done speedrunning “incorrectly” somehow?
Zelda Breath of the Wild: instead of using weapons to kill enemies, I only used bombs. Did not have a fun time in battles where weapons were pretty much mandatory.
For all games: I never use parry or any other timing features in combat. Dodges and smashing attack button all the way.
Skyrim/Fallout games: mountains not meant to be climbed are totally going to be climbed.