I know Rooster Teeth isn’t perfectly game related per se, but their machinimas and miniseries using game assets were transformative for many of us in the gaming community I believe. So I think it fits.
o7
I know Rooster Teeth isn’t perfectly game related per se, but their machinimas and miniseries using game assets were transformative for many of us in the gaming community I believe. So I think it fits.
o7
I didn’t know anything about rwby but decided to check out a clip after the closure announcement.
https://www.youtube.com/watch?v=OPjcCkMYYzY
It went from the running animation looks terrible to being blown away by the moves being chained together to form an incredible sequence. Amazing fight choreography that makes me want to check out the series.
Iirc Monty Oum’s fight animations where one of the biggest selling points of the show in the beginning. RIP Monty
clean choreography but lot of the animations look unpolished first drafts and the 3d rendering is fairly bland
Early rwby wasn’t pretty
It may not be “pretty” from an aesthetic standpoint, but you watch Yang vs Neo and tell me that’s not outstanding choreography. Early RWBY was hampered by technical limitations, and after they started the transition to a different rendering pipeline, the aesthetic dramatically improved, but at the same time Monty Oum passed away. What I wouldn’t give to see him after he hit his stride and really go ham. To this day I go back and watch Dead Fantasy 2 just for how insanely good it is for a single person to make that. It’s genuinely better than a huge amount of professional fight scenes made today, which is no knock on them, but Monty was truly something else. Every fight was a dance, and Yang vs Neo is in my top best anime fight of all time. Its short, fast, tight, clearly demonstrates Neo’s utter dominance over Yang, and absolutely sells their characters.
Honestly if you’re feeling that way, you might just want to watch fight compilations on YouTube. The fight animations and the rest of the show were worked on almost completely separately, and you’ll have to get through at least season 3 before people stop clipping through objects, or background characters just being shadows.
Is the story good enough to overlook the poor animation outside of the well down fight scenes?
… No, sorry. The world building has such a great potential, but it’s clear that they had no direction after Monty’s death, and there are just so many random plot lines that they try to make stick, and then just never reference again. If it was just incidental stuff it might be possible to overlook, but it’s very foundational elements to the narrative that they just drop for no apparent reason.
Hbomberguy has a really good video about all of the problems that plagued production. It’s a pretty interesting watch that covers the way the story was put together, where the writers got their ideas from, and a bunch of behind the scenes stuff.
It’s pretty interesting: RWBY Is Disappointing, And Here’s Why
Absolutely. RWBY set the standard for quality when it came to nontraditionally produced shows online and really spawned a new era of independent media.