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Joined 1 year ago
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Cake day: June 10th, 2023

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  • Most average phone users don’t give a shit about bezels, weight and stuff, they just buy whatever is put in front of them. If Apple came out with a new iPhone that was heavier, thicker bezelled, slower, people would still buy it because the truth is, they don’t compare anything or look into it besides “this is the latest”.

    Speed is such a none issue, all mid-range phones are plenty fast enough for the very large majority of people. Buying flagship phones with the fastest SoCs is pointless to them, they will never get value from it - they just buy them because they are the latest “best shit you need” and they cost a lot more than a Fairphone.

    Now the value of replacing a battery on the fly (whether broken or just for more juice) would actually be a lot higher, people used to do that in the past. The ability to repair the phone yourself wouldn’t really matter to most, as they usually just take their phones to a repair shop anyway, but the cost of the repair would be lower.

    The Fairphone has a great mission, one that all phones should be going after. They are expensive for what you are getting in terms of specifications, yes, but the company isn’t large enough to make them any cheaper without sacrificing the point of them in the first place. It’s fine to not want one, but comparing them to flagship phones, the same way you would compare an S24 to an iPhone 15, is actually unfair. Not to say you can’t critise it, I think the software is the weak point and some issues were clearly highlighted, not unfixable though.

    If price wasn’t a factor and you just handed them to average people to use, then they would most likely be satisfied and would find value in it.








  • There’s no such thing. It’s just milking people who are crazy enough to fall into the trap of buying them.
    $30 is not a microtransaction, thats a macrotransaction, thats an entire other video game.

    Free to play doesnt give a game a pass on predatory business tactics, they are free to play for one reason only… to sell you worthless pixels for ridiculous prices. F2P games are designed for that purpose and that purpose only.

    But I agree that any paid game should have zero MTX, cosmetic or not. Industry is killing its creative aspect with all this monetisation shit.



  • What’s new and advanced about this? Hasn’t it all already existed in some form? It’s just been Apple-ified, no? It’s just a VR headset, an actual AR headset is something like HoloLens.

    Beyond the tech, who is even the target audience for this? I only see it as a gimmick, one for just Apple geeks to buy. One of the reasons 3DTV’s failed is because nobody wanted to wear the glasses, so why would anyone want to strap this to their face just to do something they already do or could do on their TV/computer/phone?

    You can already pretty much do everything this can with an existing VR headset in one way or another, for a lot cheaper.
    It’s a bizzare product.