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Joined 1 year ago
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Cake day: June 10th, 2023

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  • I was aesthetically a fan of the Fossil watches, and was using a Fossil Sport (1st gen) for quite a while. Unfortunately the layers of proprietary-Fossil required software/watchfaces on top of the layers of proprietary-Google WearOS hampered the software experience a tiny bit, and the frankly poor hardware quality marred the experience significantly. My charging band coil in the watch completely dislodged itself (it appeared to be held in with glue), rendering the watch unusable.

    Fossil’s customer support was excellent, replacing the device fully when this happened, though that was when that model was still on store shelves. I recently inquired about getting a replacement battery and was told I can just trade it in for 50% off a current-gen model, which while being far more generous an offer than I expected, still leaves me hesitant to upgrade to another device that suffers from the same problems and is in danger of being outright discontinued.

    At this point I don’t really need/want a WearOS device specifically, and would actually prefer something that’s less tied to Google’s whims, the hardware OEM’s whims, and whatever the interplay is between those two companies. I’ve been eyeing more hobby-oriented projects like bangle.js or the PineTime smartwatch, but the fact that I’m even looking in that space shows that it’s become a device I would get for tinkering, not one I strictly “need”.


  • I’m a big fan of the series and would consider it to be my favorite JRPG series, not just for the story but because I enjoy the gameplay it offers as well.

    It’s a fairly “cheap” series to try out and see if you’re into it. The entire series is a singular, continuous story, so the recommended place to start is Trails in the Sky First Chapter, which can be picked up fairly cheaply on Steam, especially during Steam sales. It’s not as long as future games in the series, and is fairly representative of the pacing and storytelling format that later games will follow (though it is considered one of the slowest-paced games in the series). Basically if you’re not a fan of Sky FC, you’re not likely to be a fan of the future games in the series either (especially given that the substantial improvements to gameplay over the series’ 20 year history likely won’t have much appeal to you).

    There are also demos available for some of the newer games in the series (e.g. Trails of Cold Steel III), and while I would not recommend actually playing through those games out-of-order, they may serve as a quick/cheap way to see if the format of the games is right for you.

    I will say that while the combat of the games is rarely very difficult, and the game provides difficulty modifiers to make it even easier if you’d like, that the combat system is still fairly fleshed out and quite good casually IMO, but if you’re really not into doing it even at easy difficulties, one option (PC exclusive) may be to download completed game saves and play through the games on New Game+ and completely trivialize the combat.



  • It’s unfortunate, but it’s understandable if effort needs to be focused on a single good UI widget ecosystem fully under Mozilla’s control, rather than living by the whims of the three major desktop UI toolkits they have to support, as well as the hundreds of thousands of web pages that are exclusively designed and tested against Chrome which already has been using non-native widgets across desktop platforms for a very long time. I’m not in the web dev space anymore, but I’d constantly see sites built that were incredibly dependent on the exact pixel sizes of widgets as they would render in Chrome, and would visually fall apart on Firefox, or with other zoom/text size settings.

    UI design across Windows, macOS, and Linux GNOME/KDE have converged enough that it’s probably good-enough if Firefox continues down the path of just theming their own widgets with the OS/user’s color scheme where applicable, and calling it a day.



  • I haven’t adopted this kind of setup, mainly because Proton just does such a good job I have almost zero need for Windows, but my plan for eventually doing something like this was to also maintain a passthrough Linux VM for any GPU-intensive work on that side.

    When I realized that the practical end-state of my system would mean I’d just be running things from within the Linux VM 98% of the time (games that can run on Linux) I kind of dropped the idea.



  • I recommend using whatever is the “least hands-on” option for your boot drive, a.k.a your distro default (ext4 for Debian). In my admittedly incompetent experience, the most likely cause for filesystem corruption is trying to mess with things, like resizing partitions. If you use your distro installer to set up your boot drive and then don’t mess with it, I think you’ll be fine with whatever the default is. You should still take backups through whatever medium(s) and format(s) make sense for your use case, as random mishaps are still a thing no matter what filesystem you use.

    Are you planning on dualbooting Windows for games? I use https://github.com/maharmstone/btrfs to mount a shared BTRFS drive that contains my Proton-based Steam library in case I need to run one of those games on Windows for whatever reason. I’ve personally experienced BTRFS corruption a few times due to the aforementioned incompetence, but I try to avoid keeping anything important on my games drive to limit the fallout when that does occur. Additionally if you’re looking to keep non-game content on the storage drive (likely if you’re doing 3D modeling work) this may not be as safe.




  • Sure, modding the device will always have a niche interest, and people doing it just because they can, but if the price point of such a device is comparable to a Switch (easily hackable) or even a Steam Deck (outright open for you to do whatever with no barriers in place), would this device have any practical benefit for that kind of stuff over the alternatives?

    I think it will continue to have some niche benefit, especially if modding the device still retains its presumably “first party, easy” path to streaming games from a local PlayStation, and for people who would want to keep the presumably better-quality and 1080p display over what’s found in the Switch and Steam Deck, but I think someone looking to get something to primarily use with Steam Link or other such services have better (incl. first-party) options for that use case.



  • We still don’t know the price of the device. I think this device has to really target a low, potentially subsidized, price point in order to be worth it over existing handheld devices capable of streaming (or even running games locally), and if that’s the case, it may suffer from the Amazon Fire problem of being incredibly locked down and not seeing as large a development community as would be necessary to achieve a “no restrictions” Android setup. If Sony is subsidizing the device, they would really prefer it if consumers stay within their media ecosystem rather than having the ability to go out and use and/or pay for services that don’t allow Sony to recuperate their losses.

    It is also possible that the device seen here is just running Android for testing purposes, and the final device will ship with something more locked-down. This seems unlikely due to being far more effort than just using common tablet hardware and shipping Android, but Sony may prefer to do that to achieve more control over the device.



  • Unless LOS or a different custom ROM can re-enable the “old” work profile behavior, having access to the latest version of Android might be a detriment compared to an older version that still at least receives security updates (as I assume the Pixel mentioned here does).

    I run LineageOS myself, and while I don’t think this change is enough of a dealbreaker to prevent me from ever updating past LOS20 if this change isn’t addressed somehow in either AOSP or LOS, it will make me less enthusiastic about immediately jumping to LOS21 the moment it’s made available to my device.



  • I’m also using a OnePlus 5T (with LineageOS from day 1), and plan to replace it with a Fairphone should it die and there’s a good model available with US bands. I’m fine with importing the newest Fairphone should it release by that time, but the Fairphone 4 is also available directly in the US as well.

    I think what’s impressive here is the first party, OEM support for feature updates on Android lasting as long as it has for this phone. That’s really not something you tend to see even on Google’s flagships (though security updates are still regular and better than what the Fairphone sees officially).

    IMO, smartphones have basically plateaued in the past at least five years - a flagship model from 2015 should be sufficient for basic usage today, assuming the battery and modem hardware was somehow kept up to date and software updates were provided as well, and flagship models from like 2018 onwards were a better deal than today’s flagships, providing comparable real-world functionality at a lower price even if the spec sheet pales by comparison. I don’t think most other OEMs have the incentives to provide that kind of long-term support on older but still usable hardware, but Fairphone absolutely is.



  • The ideal end state is “why not both?”, I think. Have an immutable “base” system, and utilize mutable overlays on top for any necessary tinkering or involved activities.

    Casual users need not interface with the overlays at all (or do so through very controlled mechanisms, like how Flatpak/Snap, Steam game containers, etc work today), while developers, tinkerers, and those that are curious can create throwaway environments that they can mess with to their heart’s content.

    WSL on Windows has its warts, but it shows how such an ecosystem is possible (if you treat Windows itself as a Black Box That Must Not Be Modified). I think the immutable distro ecosystem is on the right track, with technologies like Toolbox/Distrobox to bridge the gap, it will just take time for the tooling, practices, and ecosystem around them to mature and not be as much of a hassle as they are today.

    Today, I am running both immutable and non-immutable setups on various machines. My work computer (development) and gaming rig are on a traditional setup, as my specific development needs are not 100% compatible with a toolbox environment, and gaming-adjacent applications like Discord are slow to adapt to the needs of Flatpak containerization. I have a laptop that’s 100% just used for media consumption and shitposting, which is a good use case for immutable distros today and is running Fedora Kinoite.