Yeah I’d say skip it and check one of the other recommendations in this thread instead.
Yeah I’d say skip it and check one of the other recommendations in this thread instead.
I only logged about 3-4 hours in that game and only encountered 2 battles. The story up to that point put me off too before it even picked up stream, like a classic “prince ascending to throne and hey here’s your betrothed future queen who you don’t quite get along with, oh hey bandits” Maybe my expectations were too high with the hype the story was getting. The dialog is so drab, it’s a chore to click through.
I just wanted to play a modernized FF Tactics, but I couldn’t even find the game within triangle strat.
I had also got FF7 crisis core reunion shortly before that. I put too many hours into that expecting it to evolve but the gameplay is nothing more than a grind in featureless terrain that you only have the option of fast-traveling to.
Then I realized this was my first time to play squeenix. I was expecting squaresoft.
I won’t get another squeenix game.
Mainframes peaked by the 70s. 80s bored the fruit of the standalone PC revolution.
We’ve been hearing this since 1999.
I was so blind, thank you so much!
Thank you!
I can’t figure out how to get sync to actually log into my Lemmy account, where is the log in button?
Not to worried, the cat and mouse game would probably catch up within a few weeks on the blocking side.
Like making you take an extra 10 turns, take a longer route, and drive on too-narrow roads, to potentially save only several minutes of being stopped in traffic.
What are vignettes in the context of driving?
Fact check: the French govt did not create Matrix.
Matrix is an open protocol created in 2014, for an Israel-based private company.
In 2018 the french govt decided to use a verson of that protocol in their own chatting network.
I can see that. It did take me a while to really appreciate Nethack even back in the day. TBH I haven’t played it in 10ish years so maybe my recommendation was made poorly.
Didn’t know about DCSS thanks.
Binding of Isaac is my favorite.
If you are curious about a classic originator in the genre, and willing for a steep learning curve, I highly recommend to check out Nethack: “NetHack is a single-player roguelike video game originally released in 1987 with ASCII graphics. It is a descendant of an earlier game called Hack, which is a clone of Rogue” It’s still under development today! I prefer the tile-based versions over the ascii versions. And if you can play it on a touch-screen device, that can be an even better experience.
Well I did have to spend minutes gathering armor or grabbing the wanted weapon sometimes in Quake II CTF or Quake 3. But yeah at least when you die you just respawn, no requeue.
Yes now that they have proven gameplay formulas, and engines that work “good enough” (but not really), they can grind out garbage/predatory stuff. Sad to see PVP reaching the common ground of those farming games, and ad-crapware like bejeweled spam clones. I guess my overall point is just that it’s not correct or fair to single out PVP.
Yeah the nice thing about co-op games is that the cost of the extra effort to add co-op to all that probably doesn’t give the garbage producers a good ratio of financial returns like you were saying. So seeing co-op in a game is like a symptom of a good game and a big plus to see on one.
You have a point about less content development time. But don’t underestimate the complexity of getting the netcode right and balancing the PVP system.
It’s more like trading one set of problems for another, than it is a cop-out.
Plenty of games that lack substance in any category.
VM with a legit windows installation in it.