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Cake day: June 15th, 2023

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  • I’m going to give you the benefit of the doubt and assume what you said was simply confusing, but not wrong.

    So just to be clear if your raid array fails, and you’re using software raid, you can plug all of the disks into a new machine and use it there. But you can’t just take a single disk out of a raid 5 array, for example, and plug it in and use it as a normal USB hard drive that just had some of the files on it, or something. Even if you built the array using soft-raid.



  • I’m not the person you’re replying to, and I don’t have any videos, but I do love dumping explanation on people! So here’s some terms:

    File System: This is the way data is laid out in terms of actual bytes on the drive. It’s in charge of things like where to look to find the name of this file, or how to “last modified” date is stored, or how do I find out which files are in this folder. NTFS is a filesystem, whereas ext4 is probably the file system your linux machine is using. FAT is the older Windows one that’s still used on, like, SD Cards and stuff. That having been said File System is sometimes also used to refer to the particular data on a particular partition of a disk, like “the filesystem will allow” which really means the data on your NTFS partition. Filesystem is often abbreviated “fs”, and is in fact the “FS” of “NTFS”

    Mounting: In unix systems, such as Linux, file systems are “mounted” to a place in the folder hierarchy. Everything in unix lives somewhere under the “root” folder /, so mounting is basically saying “Okay, you want to see the files in this filesystem. Where should I put them?”, and if you say /home/user/stuff then the file “one.txt” at the root of your filesystem will now be visible at /home/user/stuff/one.txt", and if you mounted it at /mnt/things it would be /mnt/things/one.txt. The term mount is used like “attach” to mean “where do you want me to hang this new directory hierarchy on your existing one”.

    fstab: There are a few ways to mount things in modern linux. The classic is the mount command which looks something like mount /dev/sda1 /home/user/stuff which would take the device with the name /dev/sda1 and mounts it to the given path. Devices in linux usually live in /dev, and in this case are often given names like sda1 to represent the first hard drive (a), and the first partition of that drive (1). But, there are other ways! You can also click on the partition in your file browser and it will mount the disk for you, often auto-creating a mount path and cleaning it up when you’re done, so you don’t even have to think about it. Another way is fstab, which is a kind of config file that controls mounting devices. In here you can give default options for how you want drives to be mounted, and can even specify that you’d like some devices to be automatically mounted by the system on startup. This is actually an important part of how unix systems start, and how the root filesystem and other important ones get going. If you wanted your NTFS drive to always be available at a permanent location, you would edit this file to set that up. If this is something you wanted only periodically, then just clicking may be fine.

    Permissions: Virtually all unix filesystems store the permissions of files and directories as a “user” and “group” that owns the files, and then a set of whether or not the owner can “read” “write” and “execute” the file, whether other members of the group can, and then whether everyone else can. If two people were on the same computer, these would allow a person to be able to see their own documents, but not see the documents by other users. Or maybe they can see them but can’t make changes. And it also prevents random users of a system from changing important system configuration, when those config files are owned by the administrative user (called root by convention). Some config files will be read-only to normal users, and some contain secrets and so are permissioned so normal users can’t even see them. But! NFTS doesn’t follow these same conventions, so when mounting an NTFS drive on unix the driver has to produce a set of permissions that are unix-compatible, but it doesn’t have anything to work off on the disk. So the person above was saying by default it assumes the safest option is to make all files owned by the user root, and so if the permissions are the only the owner can write the files, and the owner is root, this will mean it’s effectively “read-only” to you. The terms uid and gid stand for “user ID” and “group ID”, which are the numbers that represent a user in the data. User names are basically a convenience that allows us to give a name to a uid, but it’s more efficient to store one number everywhere on disk for owner rather than a name.

    So putting it all together, what they’re suggesting is that you can use the /etc/fstab file, which has a very particular format, to specify default options when mounting your drive. These options include setting the uid option and gid option to your user’s uid and gid, so that when the filesystem is mounted, it will appear that all the files are owned by you, so you’ll have full permissions on them. They’ve assumed your uid and gid will be 1000 because that’s a common convention, but if you’re comfortable you can run the id command on the command line to output your actual uid and gid (you can ignore all the other groups your user is in for now)

    They also mentioned that when mounting you can specify if you want to mount the filesystem as “read-only” or “read-write”, etc. If you mount the whole filesystem read-only, then the write permissions stored on the individual files are ignored, basically. So if you were mounting with a command, or through fstab, you should make sure the rw option is present to clarify that you’re looking for “read write” permissions on your mount.

    That having been said, it’s possible none of that is relevant to you if you’re mounting the fs by just clicking in your file browser. One way to tell is if you right-click on some file you aren’t allowed to edit and look at the properties there should be a Permissions tab thing. And it will list the owner of the file and what access you have. If those permissions are already set to be owned by you, then this uid thing is already taken care of for you by the file browser. In that case it might be something more fundamental to the NTFS filesystem, like the locks other people are talking about.

    So those are some words and their meanings! Probably more than you wanted to know, but that’s okay. I liked typing it


  • I think I may have contracted some kind of brain worm, because the other day I needed to do some photo manipulation and couldn’t get krita to do what I wanted, but I went into gimp and just knocked it out. I’ve hated gimp for years, but I guess I’ve used it enough that I’ve figured out how it works… and now I don’t hate it anymore…

    I think I may need help.

    Oh, but I always use it in single window mode ever since that came out. The multiple windows floating panel thing drove me nuts!



  • I used to use Firefox before Chrome came out, because it was better than IE. When Chrome came out it was a breath of fresh air. A real third option! (konqueror didn’t really count). And it was faster, cleaner, lighter than Firefox. Just better at everything. So I installed it on all of my family’s computers, which they allowed me to do because IE by then was so bad it was an obvious improvement even for the layman.

    Then in the intervening years Firefox dwindled to basically no market share and IE died, so now Chrome isn’t a third option, it’s the only option. And so I switched back to Firefox basically as a political sacrifice, but there’s no way I’m going to be able to convince any of my family to switch because Firefox isn’t better for them in any perceivable way. It’s just different and they don’t care. If Firefox had 30% market share I’d almost definitely be using Chromium still myself.

    So probably that, but a million times. There was a period where every nerd moved all their associated people to Chrome because it was new, great, and non-dominant. It was hip and indie. And now they’re still there and there’s no reason for them to move that they care about.


  • I have two criticisms of this view.

    The first is the distinction between “replacing humans” and “making humans more productive”. I feel like there’s a misunderstanding on why companies hire people. I don’t hire 15 people to do one job because 15 is a magic number of people I have to hit. I hire 15 people because 14 people weren’t keeping up and it was worth more to my business to hire another expensive human to get more work done. So if suddenly 5 people could do the work of 15, because people became 3x more efficient, I’d probably fire 10 people. I no longer need them, because these 5 get the job done. I made the humans more effective, but given that humans are a replacement for humans, I now don’t need as many of those because I’ve replaced them with superhumans instead.

    If I’m lucky as a company I could possibly keep the same number of people and do 3x as much business overall, but this assumes all parts of my business, or at least the core part, increases at the same time. If my accounting department becomes 3x as efficient but I still have the same amount of work for them to do because accounting isn’t the purpose of my business, then I’m probably going to let go some accountants because they’re all sitting around idle most of the time.

    It used to be that a gang of 20 people would dig up a hold in the road, but now it’s one dude with an excavator.

    The second thing is the assumption that AI art is being evaluated as art. We have this notion in our culture that artists all produce only the best novels and screenplays, and all art hangs in a gallery and people look at it and think about what the artist could have meant by this expression, etc. But that’s virtually no one in the grand scheme of things. The fact that most people know the names of a handful of “the most famous artists of all time”, and it’s like 30 people on the whole earth and some of them are dead should mean something.

    Most writers write stuff like the text on an ad in a fishing magazine. Or fully internal corporate documents that are only seen by employees of that one company. Most visual artists draw icons for apps that never launch. Or the swoopy background for an article. Or did the book jacket for a book that sells 8 copies at a local tradeshow. If there’s a commercial for chips, someone had to write it, someone had to direct it, someone had to storyboard it. And no one put it in a museum and pondered its expression of the human experience. Some people make their whole living on those terrible stock photographs of a diverse set of people all laughing and putting their hands into the middle to show they’re a team.

    Even if every artist with a name that anyone knows is unaffected by this, that can still represent a massive loss of work for basically all creative professionals.

    You touched on some of these things but I think glossed over them too much. AI art may not replace “Art”, but virtually no one makes money from “Art”, and so it doesn’t have to replace it for people to have no job left.


  • Agreed.

    But, to be clear without giving spoilers, by “simulation game in space” it means getting in a ship and flying from planet to planet, while dealing with things like gravity and momentum. In my opinion just the right amount of challenge that it starts hard but doable, but is possible to get good at in the late game. So that was lots of fun.

    Also, while I will not reveal plot here, I feel given feedback from some of my friends that didn’t like it the way I did, that maybe setting some tone expectations may help. The gameplay experience is mostly about exploring the planets, learning stuff, observing things, and making connections in you, the player. There’s archeological evidence out there in space, and it’s your job to figure out the history. It’s not boring, though! It feels more like a giant puzzle. But you should go in with an exploration mindset and if a particular path doesn’t work out, maybe it’s not time yet. Just try exploring something else!

    One of my friends was too “goal oriented” and just kept hammering a given path over and over and it made them frustrated, which is a shame.

    Also, while the DLC is also good, I waited until after the main game to play it, and I’m glad I did. I don’t know how it works to have the DLC running at the same time as the main game, but they’re two pretty independent stories / investigations and I wouldn’t want to get accidentally caught up in one while trying to piece together the other. I feel like that would be pretty confusing.

    To any followup posters, remember no spoilers!