Promises are nice, but Sony’s pockets are nicer.
Promises are nice, but Sony’s pockets are nicer.
It’s about the (potential) inconvenience, not how “evil” it is.
Kind of a worthless link to begin with, then.
404 not found.
Authenticator apps. Everything else is replaceable.
Yet incredibly clean compared to your average home screen.
Tetris. No explanation necessary.
It’s basically better talent trees, not all that different.
For an actual different experience you need mods like Apocalypse (155 new spells) and most importantly the mod that instakills you if try to play a stealth archer.
Typically they have one main studio leading a project that’s being supported by half a dozen of their other studios. That’s why they were able to churn out Assassin’s Creed games annually. Massive did support work on AC: Revelations and Far Cry 3 before they got their own project with The Division.
Obviously now that they’re leading two huge projects with Avatar and Outlaws, they are getting a ton of support from other Ubisoft studios.
What makes you say that?
Goat Simulator 3 was released after they were acquired by Embracer.
You see a hot chick, you click. It’s an involuntary response.
I don’t know why people think Massive is somehow more independent than other Ubisoft studios. They’ve worked on both the Assassin’s Creed and Far Cry games just like every other studio owned by Ubisoft.
I’m guessing they were trying to enter the Asian markets.
Did the game turn from good to bad now that you found out they aren’t independent?
They’re the western Tencent, in the sense that when one of their publishers does something the actual ownership rarely gets mentioned because it’s not really newsworthy.
The main purpose was to acquire all the IPs.
New World has its fair share of issues, but the sound of your pickaxe hitting a rock will make it seem like the best game ever made.
Before anyone gets too excited, I just wanna point out that the Cyberpunk goodies are just wallpapers and concept art.
This is what always happens when companies merge.