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wd40
We are all such dorks.
wd40
We are all such dorks.
Some places suck.
Some places suck, by design.
Reducing criticism of systemic problems to “just because you disagree” is dishonest… and indicative.
I assumed he was big on Macs for their own sake. It’s a thing, for music geeks - and obviously he’s a fan of iPods, specifically. Surprised to hear his objectively correct summary of Windows versions.
Oldies
Yeah that’ll happen.
Classic rock
NO CLASSIC ROCK IS A SPECIFIC GENRE GOD DAMMIT EMINEM WILL NEVER QUALIFY BECAUSE HE’S NOT A FUCKING ROCK ARTIST
Yes, after twenty years of refusing to stabilize any part of that interface.
Chrome is absolutely the villain in this context. But Mozilla has been fucking itself over since the single-digit version numbers.
There’s a whole-ass game about it.
… which is marked 18+ for some inscrutable reason. There’s no smut and no gore. It’s just gay as hell.
The original has text but this is better.
Linux Mint is the most Windows-like Linux distro.
Ubuntu is the most Microsoft-like Linux project.
Mint is the distro that’s most like Windows, but Ubuntu is the project that’s most like Microsoft.
NTFS for the drive I had before jumping to Mint. Currently reporting several hundred gigabytes free, but refusing to make any new files, because… I don’t know. I’ll deal with it after an upcoming move.
The OS / home SSD is ext4, and so is the fat loud hard disk I recently purchased through an entire month of fighting Amazon over gift cards.
“The other option,” like there’s only one. Like you can’t imagine anything else.
Until Mozilla got directly involved, other option was, fuck off.
I don’t want ads.
Their effectiveness is not really a factor.
Half the problem with Chrome is, browsers should have NOTHING to do with advertisers. It is a conflict of interest.
Seriously, the right time to burn the phoenix was ten years ago.
Force Google to separate from Chrome and it’ll be less of an issue.
I made an FPS that runs on 1980s hardware and you can get onto any surface you can see over. You just walk. Halo 4 or whatever introduced “mantling” and it was like, oh, why didn’t everybody think of this? Its absence now highlights any game with unimpressive obstacles. Even the Half-Life machinema series Freeman’s Mind highlights how Gordon should be able to chin-up over some ledges and skip whole chapters.
Another example specific to Half-Life: the PS2 version’s long-jump module is a double jump. You just jump in midair and it fires off. No wonky crouch-then-jump command. Movement isn’t any less deep or complex. It’s just simplified to the point you can do it by pushing a button twice instead of playing piano.
Debatable. Half-Life’s early development was a hot mess until they started building around how things actually worked. Like, they had the soldier AI, and it completely fell apart outside of some corridor-heavy environments… so they remade all the soldier encounters to take place in hallways and crate mazes.
The crouch jump was almost certainly an accidental invention. But its inclusion in the game was surely devs going ‘this is neat, let’s make it a whole thing.’
Dude, Half-Life’s own long-jump module worked like that.
Holy shit, Pete Stacker was having a day.