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Joined 1 year ago
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Cake day: July 5th, 2023

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  • A little slower by today’s standards, but if your needs are light, it’ll do the job. Keep in mind it only has a gigglebyte of RAM, so its capacity for running things may be limited, especially as docker applications go (since they bring a copy of each dependency). You won’t be able to run something as large as GitLab or Nextcloud, but a smattering of small apps should be within its capabilities


  • The thing with using the “latest” tag is you might get lucky and nothing bad happens (the apps are pretty stable, fault tolerant, and/or backward compatible), but you also might get unlucky and a container update does break something (think a 1.x going to 2.x one day). Without pinning the container to a specific version, you might have an outage suddenly due to that container becoming incompatible with one of your other applications. I’ve seen this happen a number of times. One example is a frontend (UI) container that updates to no longer be compatible with older versions of the backend and crashes as a result.

    If all your apps are pretty much standalone and you trust them to update properly every time a new version of the container is downloaded, then you may never run into the problems that make people say “never use latest”. But just keep an eye out for something like that to happen at some point. You’ll save yourself some time if you have records of what versions are running when everything’s working, and take regular backups of all their data.


  • The problem child for me right now is a game built in node.js that I’m trying to host/fix. It’s lagging at random with very little reason, crashing in new and interesting ways every day, and resisting almost all attempts at instrumentation & debugging. To the point most things in DevTools just lock it up full stop. And it’s not compatible with most APMs because most of the traffic occurs over websockets. (I had Datadog working, but all it was saying was most of the CPU time is being spent on garbage collection at the time things go wonky–couldn’t get it narrowed down, and I’ve tried many different GC settings that ultimately didn’t help)

    I haven’t had any major problems with Nextcloud lately, despite the fragile way in which I’ve installed it at work (Nextcloud and MariaDB both in Kubernetes). It occasionally gets stuck in maintenance mode after an update, because I’m not giving it enough time to run the update and it restarts the container and I haven’t given enough thought to what it’d take to increase that time. That’s about it. Early on I did have a little trouble maintaining it because of some problems with the storage, or the database container deciding to start over and wipe the volume, but nothing my backups couldn’t handle.

    I have a hell of a time getting the email to stay working, but that’s not necessarily a Nextcloud problem, that’s a Microsoft being weird about email problem (according to them it is time to let go of ancient apps that cannot handle oauth2–Nextcloud emailer doesn’t support this, same with several other applications we’re running, so we have to do some weird email proxy stuff)

    I am not surprised to hear some of the stories in this thread, though. Nextcloud’s doing a lot of stuff. Lots of failure points.


  • I was able to get a car loan a few years after the bankruptcy. It was dumb, I hadn’t fully figured out my money situation yet. Bankruptcy didn’t fix that spending habit. But that was the tipping point. When my minimum expenses between the car, student loans, and living expenses exactly equaled my salary, I started trying to beat my way out of the mess. The car I currently own, I paid for up front. By the time I bought a house, the bankruptcy had disappeared off my report. Now the plan is pay off the mortgage and never have a credit score again.


  • fury@lemmy.worldtoMemes@lemmy.mlBankruptcy is lifesaving
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    9 months ago

    I got talked into bankruptcy (by a bankruptcy lawyer, surprise surprise). It cleared $12k of credit cards and bank fees but not the then-$50k of student loans and the spending habits that were the real problem. Now I learned my lesson. No credit cards. Save up and pay. Have an emergency fund that can cover your expenses for months and months in the event you lose your job, or your most expensive unplanned repair. That’s the real life saver.


  • fury@lemmy.worldtoFirefox@lemmy.mlFirefox 121.0 released
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    9 months ago

    I was going to make some smart ass comment about browser version numbers being ridiculous anymore (after Firefox 3.6 I stopped keeping track), but then I saw it

    touchpad & touchscreen gestures, swipe-to-nav

    Hot diggity damn. This might make me less likely to revert to Chromium every new install, if Firefox works well with touchscreen at last. I’ll have to check this out on my Pi 5 on Ubuntu.



  • fury@lemmy.worldOPtoAndroid@lemdro.idAOSP14 on Raspberry Pi 5
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    10 months ago

    Update: the 30 fps limit I’m experiencing with Android appears to be only with this display. I checked with another display I have at work that is 1920x1080 and Android renders at 60 fps. It doesn’t change the game performance any, but I wasn’t expecting it to–at least the 30 fps jank is gone through the rest of the system.


  • fury@lemmy.worldOPtoAndroid@lemdro.idAOSP14 on Raspberry Pi 5
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    10 months ago

    I tried it out for a bit and it’s ok, but I couldn’t get my preferred desktop touch environment to auto start on boot (KDE Plasma), and there aren’t as many apps/games available for Linux. Android was built for primarily-touchscreen use, and has a larger developer base, so I’d really like to get it working better.



  • fury@lemmy.worldOPtoAndroid@lemdro.idAOSP14 on Raspberry Pi 5
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    10 months ago

    I was thinking the same thing. Maybe there’s more to the “.LITTLE” part of all those big.LITTLE chips, and stuff that normally gets thrown on the small cores is sucking the big ones dry on this CPU. I wish I knew more about Android and optimization along those lines.

    It could also have a lot to do with the GPU. Even with my overclock, I could only manage probably 15-20 FPS on Asphalt 9. Honkai Star Rail installed but is unplayable (everything is pink and/or not rendered at all). Not sure what other games to try to get a feel for its capabilities

    Average every day use is fine if you can get past the jank feeling of <= 30 FPS, though. Browsing, YouTube, Spotify, etc. all good, even split screen / PIP.



  • fury@lemmy.worldOPtoAndroid@lemdro.idAOSP14 on Raspberry Pi 5
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    10 months ago

    My experience: Android on Raspberry Pi 5 has finally reached low end tablet performance, almost acceptable!

    I flashed it on mine, and have a 10.1" 1024x600 15" 1920x1080 touchscreen hooked up to HDMI/USB. I installed MindTheGApps to get Google Play and install stuff.

    Really wanted to check out Genshin Impact but Play says not compatible. Asphalt 9 is a stutterfest. High end games and web pages will make it suffer. At least it can just about handle angry birds 2 ¯\_(ツ)_/¯

    I overclocked to 2.8 gigglehertz CPU and 950 MHz GPU and it’s a little better, it’ll multitask ok, but still I was hoping for something more from the $60 computer.

    Maybe I’m expecting too much of it.

    [edit: The display I originally chose to use was causing Android to limit to 30 fps; I switched to another and Android can render at 60 fps. The overall jank is gone, making me much more pleased with Android on the Pi 5, but it still can’t handle certain games]






  • I have an iPhone through T-mobile and I don’t have to pay extra for my hotspot. Kinda hilarious, though, I only get 20 gigglebytes of high speed hotspot, which my 5g can blow through in as little as 3 minutes 45 seconds as of the latest speed test (712mbps). After that, it caps it at 600kbps. They have no problem with me using hundreds of gigglebytes directly on the phone, for some reason, I don’t see why they have to limit hotspot.


  • It’s kind of hilarious they didn’t just build this into the options app. But WebUSB gets a bad rap for no good reason.

    WebUSB’s only sin is that it’s being spearheaded by Google. It’s a useful technology that means theoretically you only need to write to one platform - the web. Let the browser deal with the different USB APIs for each OS (please god google save me from libusb). It’s safer because of the browser’s sandboxing, the permission dialog, the much greater likelihood they’re using good standard TLS instead of rolling their own encryption, the list goes on.

    Personally, I’d rather visit a web page one time to set it up and then forget about it, than to have to install Yet Another Thing™ that ends up running in the background, always checking for updates, reporting analytics back to the mothership, and constantly sucking up just a little bit of my CPU time even when I don’t have any Logitech devices connected. (Sound like any other Logitech software you know of?)

    I had a Pixel phone that I wanted to reflash back to the standard factory image. Did I have to download a special program, reboot the phone into bootloader mode, and perform an ancient ritual sacrifice like I do with a Samsung phone? No, I just had to visit the right web page and click “yes, allow this page to fuck up my phone”. No lingering software left over on my PC, at least once the browser cache goes away.

    Same with many Arduino and ESP32 projects, by way of WebSerial. If the page you’re reading doesn’t have to send you off to some other program and can just, right there in the web page, flash your device with the software it’s telling you about, that’s a good thing.

    The web is becoming the application platform of choice. No App Store guardians to reject you from it. No 30% cut to the man. The list of reasons to have to install a program to your native OS is shrinking. Even 3d games can be done entirely in the web now. Rejecting WebUSB/WebSerial just means developers have to keep writing stuff for every OS (if you’re lucky).