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Cake day: June 13th, 2023

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  • fiasco@possumpat.iotoSelfhosted@lemmy.worldHow much swap?
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    1 year ago

    I think it’s better to think about what swap is, and the right answer might well be zero. If you try to allocate memory and there isn’t any available, then existing stuff in memory is transferred to the swap file/partition. This is incredibly slow. If there isn’t enough memory or swap available, then at least one process (one hopes the one that made the unfulfillable request for memory) is killed.

    If you ever do start swapping memory to disk, your computer will grind to a halt.

    Maybe someone will disagree with me, and if someone does I’m curious why, but unless you’re in some sort of very high memory utilization situation, processes being killed is probably easier to deal with than the huge delays caused by swapping.

    Edit: Didn’t notice what community this was. Since it’s a webserver, the answer requires some understanding of utilization. You might want to look into swap files rather than swap partitions, since I’m pretty sure they’re easier to resize as conditions change.


  • It goes along with how they’ve stopped calling it a user interface and started calling it a user experience. Interface implies the computer is a tool that you use to do things, while experience implies that the things you can do are ready made according to, basically, usage scripts that were mapped out by designers and programmers.

    No sane person would talk about a user’s experience with a socket wrench, and that’s how you know socket wrenches are still useful.



  • The issue will have to be litigated, but… A lawyer once told me that there aren’t really “lawsuits” so much as “factsuits.” The actual judgment in a trial comes more down to the facts at issue than the laws at issue. This sure looks an awful lot like IBM strong arming people into not exercising their rights under the license agreement that IBM chose to distribute under. If it is ever litigated, it isn’t hard to imagine the judgment going against IBM.






  • fiasco@possumpat.iotoLinux@lemmy.mlWhy SQL is a Fad
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    1 year ago

    I’m pretty sure this article is a really bad attempt at satire. Or if there is a point, maybe it’s that… the fact that there have been things in the past that are not just fads (like SQL), that means that current things that are fads (like blockchain) are in fact not just fads?


  • It’s older, but The Longest Journey is good. Unfortunately, the final game in the series kinda sucks.

    While it’s an ensemble, most people would agree that the main character of Final Fantasy VI is a woman—they just might disagree about which woman is the lead.

    I also liked the first Xenosaga game, but again, it’s a series that goes pretty badly downhill.




  • I guess the important thing to understand about spurious output (what gets called “hallucinations”) is that it’s neither a bug nor a feature, it’s just the nature of the program. Deep learning language models are just probabilities of co-occurrence of words; there’s no meaning in that. Deep learning can’t be said to generate “true” or “false” information, or rather, it can’t be meaningfully said to generate information at all.

    So then people say that deep learning is helping out in this or that industry. I can tell you that it’s pretty useless in my industry, though people are trying. Knowing a lot about the algorithms behind deep learning, and also knowing how fucking gullible people are, I assume that—if someone tells me deep learning has ended up being useful in some field, they’re either buying the hype or witnessing an odd series of coincidences.







  • It’s been a while since I messed with it, but I’ll try and give you my recollections that might be outdated.

    First, GoG version, at the time at least, did not ship with the creation kit. So that sucks.

    The big problem I think was the address library. Major version changes change the layout of the game’s memory, which means something that directly addresses game data has to update constantly. When I was playing it about a year ago, that mod had not been updated. A bunch of more sophisticated stuff depends on that library, so it breaks a lot of dependencies.

    SKSE itself works, and more basic SKSE mods like SkyUI work fine.

    So I mean, the GoG version is playable. Personally I despise how much Steam has normalized intrusive DRM and basically refuse to use it. If you don’t care, then you will probably have a better time with the Steam version.