I dunno, I feel like anyone drawn to Lemmy for that reason will find lemmy.ml nearly as easily. If world suffers because of bad practices, well, that’s the way it goes. At least the fediverse lives on.
I dunno, I feel like anyone drawn to Lemmy for that reason will find lemmy.ml nearly as easily. If world suffers because of bad practices, well, that’s the way it goes. At least the fediverse lives on.
I mean, “bad” in this case is completely subjective. There are large trans communities on other instances (blahaj being the most obvious one) and they have their reasons for defederating from Hexbear.
Meh, that’s kind of the point, no? Seems like it would be more jarring to only federate at the community level, as you either a) still have to interact with people from the unwanted instance or b) deal with randomly hidden comments from that instance. If the community dies because it’s on an unpopular instance, well, that’s the way it goes. Can always start up/join a community on another instance that’s federated with yours.
I actually use VIM bindings in PyCharm, slightly cursed but actually works really well and meshes fairly nicely with the other IDE shortcuts. Being able to use it in any terminal is a nice bonus.
I honestly learned it just because I hated having to change hand position to use a mouse.
Oh wow, haven’t watched Beer and Board Games in a while!
I avoided it for a while because it felt so clunky, but it has really improved in the last decade.
To be fair, it’s a pretty common play. Company makes unpopular decision, walks it back, tries again a little later once the novelty has worn off and the MSM doesn’t care to pick it up again.
I think this particular move is pretty ballsy with how egregious it is (especially considering that starfield didn’t do anything particularly outstanding to overshadow it), but I don’t doubt they’ll try it again. If people keep buying their games, where’s the risk? At worst they’ll still get a few dollars from those who, for whatever reason, buy it, and then it’s forgotten by the next time a game comes out.
I’m confused, isn’t the article talking about the solution?
Moderators will never be able to fully eliminate this problem because it is an inherent part of the behavior of a subset of humanity and humans are involved in the activities where this harassment takes place
I’m not suggesting they can, I don’t think anyone is.
If you expect every person you meet, online or in person, to respect the rules you are going to be disappointed
I don’t, but I expect if someone starts yelling rape threats at a restaurant that they’ll be kicked out, rather than the waiter saying “well why didn’t you just move to another table?” The rules are there for a reason, there should be consequences if they are broken.
Well yeah, that’s why part of Riot’s solution seems to be adding more mods. I’d be more understanding if Riot didn’t have the resources to add more paid mod support, but I truly don’t think that’s the case. So yeah, pay more mods and use more advanced technology to flag communication, I think that’s an attainable goal.
I’m not saying that people shouldn’t still protect themselves by blocking harassment, but I believe it’s perfectly within devs’ abilities to at least attempt to remove the most heinous bullies from the game.
I cannot get behind the sentiment of “online communication is awful so we shouldn’t even attempt to do anything about it.” Yeah at some point you have to learn to shake it off to protect yourself, but that doesn’t mean you shouldn’t make any effort to moderate online spaces as well. Don’t give assholes quarter in your game if you want to retain your community.
You can’t remove the suck from people, but you can remove the people from your community.
I understand your passion, but I cannot trust any entity to use that amount of personal data responsibly.
Why do game makers need to be the responsible party? I’ve never played a game that didn’t let you block and/or mute people you’re playing with. That doesn’t make assholes disappear but it stops the problem from impacting you. Why add a middleman to the equation?
Because the devs/mods have the power to at least attempt to remove the person from the game before anyone else has to suffer their comments.
It’s much simpler to let players decide what they will tolerate on their own.
It’s pretty simple to enable mod actions, too. Game devs make a list of rules about what you can and can’t say. You agree to those rules when you start playing the game. Breaking the rules earns you a punishment. If you don’t like it, you don’t play the game. If the rules are unfairly restrictive then people won’t play the game and it will fail. This is how internet moderation has worked since forever.
Windows into I went to college for development and decided to check out this Linux thing. At the time, I wanted something as different from Windows as possible, so I went with Ubuntu with Gnome 3 (I know) for about a year. Tried out Fedora, couldn’t get my sound to work and accidentally uninstalled the desktop environment trying to fix it, slunk back to Ubuntu, tried out a Debian briefly, and eventually ended up on Linux Mint with Cinnamon and KDE.
At one time I really wanted to try a bunch of stuff and probably would’ve hopped a lot more if Fedora didn’t shatter my confidence, but nowadays I want as little disruption between machines as possible. I have to use Windows for work, so I keep my Linux setup pretty vanilla so I don’t miss features between the two very much. I’ll probably still play with other distros every now and then on old laptops, but I’ve fallen into a “if it ain’t broke” mindset with my daily machines.
You might still try using Proton or Lutris to run it. It may be a pain to get working, but hopefully someone out there has a guide for the mod manager you’re using.
Proton is a godsend. Some games can be a little unstable, but I’ve yet to find one that doesn’t work at all. Even was able to install and mod a game from 2000. For what doesn’t work on Proton, Lutris can hopefully handle. Takes a little doing sometimes but I got Battlenet/WoW working almost prefectly with CurseForge.
Nvidia drivers are a huge pain in the ass, though, and haven’t played nice with Wayland in my experience.
I have never wished a man dead, but I have read some obituaries with great pleasure.
I want to say that stick-built homes are really not so fragile as people seem to think. There’s tradeoffs, of course, and ways to build them that make them uncomfortable at best and blatantly unsafe at worst. That being said, they’re pretty sturdy, fairly easy to repair and modify, and relatively quick and cheap to build.
Ah sorry, I meant using Vim in a GUI program. I wanted something with the flexibility of a mouse (quick navigation, context menu actions, etc.) without using a mouse. Using just the arrow keys, shift highlighting, etc. is just too slow when writing lots of text, and it doesn’t follow the natural position of typing.