

It sounds incredibly vulnerable to this exact argument. Patents aren’t valid if it’s been invented already.
It sounds incredibly vulnerable to this exact argument. Patents aren’t valid if it’s been invented already.
I thought him including video of a trump rally was too blunt, the audio was enough. I enjoyed the implication he was making about the game’s difference between the US and south american superweapons, which isn’t openly stated and doesn’t have to be.
It’s a shame, because their launch site in Bowen is much closer to the Equator than the continental US. When/if they get it right, they’ll be able to need far less fuel than US launch sites.
Remember how everyone was horrified when an authoritarian government like China forced everyone to disclose their identities to get online? You’re thinking of Korea, its government required every citizen to have a ten digit online ID until 2008.
Yes, Settings -> Update & Security -> Activation will give you an offer to upgrade your edition of Windows or change your product key.
Wikipedia has in some ways become a byword for sober boringness, which is excellent.
This is both funny and also an excellent summary of why Wikipedia uniquely has an incentive not to jump on the AI bandwagon. Like a bank maintaining COBOL decades after everyone else moved on, its (goal of) reputation for reliability means that there’s a strong internal conservative faction opposed to introducing new disruptive features.
I played the first one, and found it to be extremely boring but with potential. Unfortunately, playing 3 and Syndicate afterwards showed me clearly that Ubisoft smothered the potential and cranked up the boring. The worlds they’ve created are certainly immersive, but they’re also devoid of energy. 3 has a half-Native American protage who spends five minutes in his home village and then goes off to the colonies with barely a thought spared for his home, so when it’s played for drama it falls flat because we haven’t seen his relationship to his family. And Syndicate’s characters had might as well be carved from soap with how crude and flat they are. There’s a transgendered gangster from New York who joins the Assassins’ gang, and he has absolutely nothing to add for the entire game. Characters with seeming potential come in, have one side quest, and that’s their lot.
Not only that, but trust from a self contained community is not the same as safe for the general public outside of context. Imagine asking for a summary of the Gamestop shortsqueeze and getting an answer from Superstonks.
The commentary said they wanted to do rival criminal gangs, which would have made a lot more sense than the construction magnates they went with, but my guess is they realised West Side Story already did it.
a firefox extension that does this automatically?? removing the redirect/tracking link and convert back into normal link)
I use FreeFileSync: https://freefilesync.org
…that’s not hypocritical at all. Hates one because / so he uses the other and is used to the luxury.
I believe autism was linked to gut bacteria a few years ago. Let me check: https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9355470/
They aren’t in the job market, the EIC formed a new company with the staff that quit.
I swear the courtroom sketch artist has a grudge, he looks downright ghoulish in the article’s picture.
I expect any war game or film to be at least somewhat propaganda-ish, though some do it with more nuance than others.
My go-to example of an anti-war war game is Ace Combat. Despite having licensed planes from Lockheed, Grumman, Sukhoi and many other real life defense manufacturers, every single depiction of the wars in its games are negative. In fact, one of the most often cited criticisms of Ace Combat 5 is that it took the anti war message too far and became preachy.
This is the Ace Combat 04 between mission storyline, it’s twenty minutes and is a nuanced view of the war you fight in those missions, from the perspective of a young boy in a city occupied by the enemy.
Bioshock games (and System Shock before them) have in-game systems for reviving protagonists after death. Sometimes they’re Quantum Reconstructors that need to be turned on in each level to use them, sometimes they’re Vita-Chambers ready to use, sometimes it’s your all-in-one utility companion Elizabeth with a medical bag. In all cases you’re free to continue the fight after your death, though sometimes with penalties like restored enemy heath or monetary costs.
A Hat in Time has quite a spooky level in a swamp with a Deal with the Devil involved: https://www.youtube.com/watch?v=vIrPsJMRJmo I also suggest Little Nightmares if the little guy’s tougher than he looks: https://www.youtube.com/watch?v=UJ6Jcftf-c4
Even lawyers can’t get you out of trying to patent something that was clearly already in the market. Previously, Nintendo’s patent lawsuits had been for specific mechanics such as throwing a ball to capture npc animals.