• 0 Posts
  • 3 Comments
Joined 1 year ago
cake
Cake day: June 12th, 2023

help-circle
  • It’s home to a very strange community unaware that their “platform” was just an image host for users of an actual social media platform. Well, at least it was before imgur recently started adding social media features and purged nsfw content.

    Popular image posts from reddit would routinely get boosted (sans context) to the top of imgur’s homepage, which would attract confused, angry, and often unintentionally hilarious comments from imgur users. Iirc there was a subreddit dedicated to this phenomenon.

    Edit: sp


  • Fellow Moonlander + Corne user here. Once I accepted that I was never realistically going to take my Moonlander on the go, I sprang for the Platform kit. It’s a huge improvement over the stock tenting legs.

    Column stagger and ortholinear keyboards are an ergonomic wonder. Everyone’s hands are different of course, but I find them really comfortable.

    Another big plus for ZSA products is their software. The graphical configurator is really powerful and nice to use. It adds a lot of features on top of what’s natively available in QMK. I’ve only manually tweaked my firmware once, and that was for a particularly niche and convoluted use case.


  • Most open-world games have areas on the map that are blank until you “explore” them by climbing a tower of some kind and “activating” that region on your map.

    This results in trudging blindly into the middle of every new area, ignoring interesting stuff along the way and beelining to the tower just so you can see the damn map. It’s an annoyingly unnatural way to explore.

    I didn’t even realize that I disliked it until I played Far Cry 6, which has a much more organic and immersive landmark discovery process. You learn locations of interest from readables and by talking to friendly NPCs that you encounter in the world.

    In FC6 it’s even thematic, since you’re guerilla fighters passing intel along by word of mouth.

    Edit: sp