6.2 was my first also. Your screenshot brought back so much nostalgia ❤️
6.2 was my first also. Your screenshot brought back so much nostalgia ❤️
98 for me. One day, it borked the file system one last time. Never looked back. Have to use Win 10 at work, though, and I hate how cumbersome and slow it is
Yep! In some countries, TI have lobbied their way into the school system in order to make their products mandatory for tests and exams. They are then free to charge the same amount of money for a 27 year old design
It is, but the watermark is hard to find/read
Wow, I’ve completely missed that! Hopefully the bootloader can be freed from Microsoft’s grasp
Hahahahahahaaaaa, good one!
This is what I drive too, at work we have RHEL though, and we’re required to use RHEL base images for our containers. UBI-minimal is small enough though
Nightmare blunt rotation
It can’t happen any other way when you’re acting in bad faith. Sad to see the site go, but excited for the future!
I sure hope that moving to UE5 won’t keep it from running well on Proton
I found one at !lego@lemmy.ml
It showed up in community search for me.
While I agree with you, I think Pokémon lost something along the way. It may be simply nostalgia messing with me, but there really isn’t that much sense of adventure anymore.
My first game was Pokémon Blue. In that game, you just walk out the door. No one is stopping you (except for Oak, and for a good reason). Once you try to set your foot outside of town, you get introduced to Oak and your rival, and you’re (after some fetch quest) told to just go and catch some Pokémon! The rest of the game, you sort of stumble upon things as you go!
I had a blast when I first encountered a gym without being introduced to what it was. The introduction to Team Rocket felt like a proper surprise, and so was stumbling upon a fork in the road or a cave. The HMs literally felt like keys to the world. My jaw dropped once I got Surf.
Maybe it’s nostalgia like I said. A tl;dr could simply be that avoiding handholding brings a sense of adventure, which brings immersion. Don’t explain what everything is before you have a chance to interact with the world. Let the player discover!
I’m a fan of this approach. That way, we can return a 200/201 on subsequent registrations for the case where an attacker would query if a user name already exists on an instance. If rejected, remove the account. If accepted, add the user role.
Faraday cage it is!