New Zealand isn’t Australia. Yet.
New Zealand isn’t Australia. Yet.
I preorder all the time. Have never regretted it. And generally get more content for it. But I also don’t watch gameplay or trailers before it comes out.
Never heard the term ‘cossie’ in Australia, ‘togs’ and ‘boardies’ are common here though.
I can’t argue with you there, but the engine code is also significantly more complex than the project code, and I’m not too familiar with how to create it. But, you raise a good point that it’s time to learn.
No, I’m well aware that Unity’s model is fucked up.
I’m just saying that I don’t consider Unreal a valid alternative, especially as it’s owned by Epic who have shown themselves to be far worse than anything Unity has done already, and there are no other 3D engines as good as Unity. I called out Unreal also just because people are saying that Unity shouldn’t charge any fees as they think fees are unfair, but then happily recommend Unreal.
Not saying necessarily to keep using it, I’m just saying it’s not as simple of a solution as just switching for a lot of devs.
But the alternatives aren’t as developed. Godot still isn’t great for 3D projects and Unreal is Epic and also has royalty fees like Unity tried to add.
No, I doubt it. Because they wouldn’t keep it true to the originals. They’d change the characters and the story and cut out sections and add in new things and replace the combat and make it fundamentally not the same game anymore. Especially when it’s not being made by the original makers.
Also, graphics aren’t a selling point for me in games.
Not a shame, imo. Any remake would ruin it by changing things, I’m glad this has happened as you are right that the games are the best star wars stories. They’re also my favourite games in general, especially TSL.
Unfortunately they’re not directly comparable though. Godot is missing a lot of tooling when it comes to 3D, especially compared with Unity.
if you like how those mods are opinionated. I personally hate SkyUI as it’s hideous and would take the base game anyday.
Logically this is a solid move for them, but I always hate to see more games on Unreal. Consolidation of the industry into one engine is not good overall, and any company that still works with its own engine I have a lot of respect for.
Yeah, Elden Ring for example has tons of DS3 animations. It’s just more sensible to use the existing ones rather than completely remaking the same thing.
This doesn’t really make a difference to the question, you can melt the cheese on top and then just put the patty on upside down so the cheese is down.
It is the base model, I have about 2gb of ram free but it does run out quickly and due to apple bullshit there’s no way to just open it and upgrade the ram (also, how the hell do they think 8gb is acceptable?). And they’re capable of emulation, but not true virtualisation and things like VirtualBox don’t run at all, unless that’s changed recently because I admit I haven’t looked into it since I found it was impossible after I got the machine.
Also once I have a single docker container running, it causes things like chrome to crash all the time, and I can’t even run chrome, vscode, insomnia and a docker container together. Absolutely trash machine, doesn’t compare even slightly to my 6 year old i7-8700k machine that’s fully customisable. I don’t see any reason to ever get another arm machine, and definitely not another Mac.
I don’t know, I have an M1 Mac Mini and it is awful, I’ll never buy another M chip. It’s fast when you’re just using a single program, but having more things open and it slows right to a crawl. Plus it’s inability to do actual virtualisation is a real pain.
It is, from the Top Gear Bolivia Special